The Art of Film Scoring – Lesson 5
Mixing Tools & Techniques

41m 08s intermediate Intermediate
Author: Chris Fitzgerald

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The Art of Film Scoring is a 6-week primer into the technical and psychological aspects of film composition. Through the course we will cover film music history, thematic analysis, music theory and composition, technical aspects of film scoring, and self promotion tips including resources for website creation and audio and film publishing. The course is taught by film composer Chris Fitzgerald, Berklee College of Music alumnus and former Manager of Training & Programs for Berklee. No prior film scoring experience is necessary. Students are required to own a computer with MIDI sequencing and audio recording software to complete course homework. Throughout the course, students will score a scene from a film, finishing with a complete demo score piece.

By the end of the course you will be able to:

  • Intelligently analyze the function of music in film
  • Spot the differences between score and diegetic music
  • Work with the technical and psychological aspects of film scoring to compose your own film music
  • Promote yourself as a film composer


Lesson 5 – Mixing Tools & Techniques

  • Blending, panning and balance in mixing
  • Controlling dynamic range with compression and limiting
  • Sculpting a location for each track with EQ
  • Blending and placing tracks with reverb
  • Routing audio in your DAW
  • Prepping and exporting your audio for final delivery


Continue scoring the film scene from lesson 4

You may download and use one of the film scenes below for practice, but you may not post any of the scenes from All in the Game online. The filmmaker, Marc Maurino, has graciously allowed Scorbit to use these scenes for instructional and student practice experience. Please honor that.

AFS_All_in_the_game_01.mov
AFS_All_in_the_game_02.mov
AFS_After_Earth_Trailer.mov
AFS_The_Paperman_Trailer.mov