Mixing

Film Cue Orchestration Analysis

5m 25s beginner Beginner
Author: Juan Carlos Enriquez

Juan Carlos Enriquez breaks down the orchestral elements in a Pro Tools session from one of his cues to Extraction Point.

Game Audio Essentials

Game Audio Essentials

1h 39m beginner Beginner • 6 videos
Author: Akash Thakkar[MM_Access_Decision id=”545″ access=’false’]

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[/MM_Access_Decision]Game Audio Essentials is a 6-part course that serves as an introduction to the technical and creative aspects of video game audio. In the course we cover everything from game audio history, creating interactive musical scores, sound design, and breaking in to the game industry as a whole. No prior game scoring experience is necessary, but a love of video games is a plus! Students are recommended to own or have access to a computer with MIDI sequencing and audio recording software to complete the course challenges.

By the end of the course you will be able to:

  • Analyze interactive audio in games
  • Work with and understand common game audio tools
  • Compose your own video game music
  • Create your own sound effects
  • Promote yourself in the game industry

The Art of Film Scoring

The Art of Film Scoring

3h 32m beginner Beginner • 6 videos
Author: Chris Fitzgerald[MM_Access_Decision id=”528″ access=’false’]

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[/MM_Access_Decision]The Art of Film Scoring is a 6-part primer into the technical and psychological aspects of film composition. Through the course we cover film music history, thematic analysis, music theory and composition, technical aspects of film scoring, and self promotion tips including resources for website creation and audio and film publishing. No prior film scoring experience is necessary. Students are recommended to own or have access to a computer with MIDI sequencing and audio recording software to complete the course challenges.

By the end of the course you will be able to:

  • Intelligently analyze the function of music in film
  • Spot the differences between score and diegetic music
  • Work with the technical and psychological aspects of film scoring to compose your own film music
  • Promote yourself as a film composer

Technical Aspects of Film Scoring: Logic

COURSE 1h 58m intermediate Intermediate • 3 videos
Author: Chris Fitzgerald
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[/MM_Access_Decision] Used by Coldplay, T-Pain, Foster The People, and The Killers, Logic is a music production powerhouse. It’s also more accessible than ever with the new Logic Pro X release from Apple priced at $199. Logic has powerful film scoring features, including video syncing, SMPTE time code support, variable frame rate, and a complex tempo calculation tool. No prior film scoring experience is necessary. Students are recommended to own or have access to a computer with MIDI sequencing and audio recording software to complete the course challenges.

Technical Aspects of Film Scoring: Digital Performer

COURSE 1h 54m intermediate Intermediate • 5 videos
Author: Chris Fitzgerald
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[/MM_Access_Decision] Digital Performer is arguably the standard music creation platform for film scoring. In use by many A-list Hollywood composers (including Michael Giacchino, Howard Shore and Danny Elfman), DP has rock-solid video syncing capabilities, and boasts many other unique features like punches & streamers to video, a multi-sequence “chunk” window allowing for total cue management in one file, and more. No prior film scoring experience is necessary. Students are recommended to own or have access to a computer with MIDI sequencing and audio recording software to complete the course challenges.

Multi Instruments in Logic Pro 9

4m 59s advanced Advanced
Author: Andy Forsberg

When working on a big project, efficiency is essential. With multi-output instrument templates you can increase your workflow speed. This tutorial covers MIDI and audio routing for multi-instruments in Logic Pro 9.

Audio Middleware

3m 26s intermediate Intermediate
Author: Akash Thakkar

Game composers and sound designers that have experience with implementation have an advantage in the industry. Audio middleware offers a great deal of implementation flexibility. This tutorial covers what middleware is and what it does, and some common middleware solutions like FMod, and Wwise, as well as links on where to download them.

Sound Design: Ambiences

5m 14s intermediate Intermediate
Author: Richard Ludlow

Ambiences are a staple in sound design. In this tutorial, Richard starts with some concept art and quickly designs an appropriate ambience for the scene using just a few simple techniques and source sounds. Topics include: what makes an ambience compelling, how to breathe life into an environment, and the technical considerations of ambience design (looping, compression, etc.).

Behind the Scenes of a Film Score MIDI Mockup

1h 12m intermediate Intermediate
Author: Chris Fitzgerald

Being able to deliver a realistic-sounding, orchestral MIDI mockup is a critical skill to have, in order to stand out from the crowd as a film composer. Whether it's a mockup to give the director the gist of a cue before going to the recording stage, or the end product in itself, a full-scale orchestral cue can be done 100% "in the box". In this webinar we dissect an orchestral mockup.

The Film Scoring Challenge: Logic vs. Digital Performer

47m 21s intermediate Intermediate
Author: Chris Fitzgerald

Two powerhouse DAWs (Digital Audio Workstations), Logic and Digital Performer each pack a punch! Both widely in use by film composers, in this webinar we take a look at the benefits they each have to offer.