Game Audio

Guerrilla Film Scoring Volume 8: Composer Career Development Tips From Hollywood

11m 6s beginner Beginner

How do you build up your career as a composer? How do you create momentum so that your career grows continuously? Guerrilla Film Scoring has the answers from Hollywood’s top composers for film, television, and video games.

Guerrilla Film Scoring Volume 9: Music Libraries: The Modern Composer’s Benefactor

12m 17s intermediate Intermediate

What are music libraries and how do they work? Do they compete with composers or support them? Guerrilla Film Scoring has the answers from Hollywood’s top composers for film, television, and video games.

Mixing Considerations Series: Masking (Part 6)

6m 20s intermediate Intermediate
Author: Jorel Corpus

In part six of our series on mixing considerations, Jorel Corpus discusses masking and listening environments, overcoming spaces with poor acoustic treatment by dealing with phasing, bass buildup and early reflections, ensuring a mix does not become dull and lifeless, and dealing with specific elements within your mix to create a balanced blend.

Using Processing Effects to Create Your Own Pads

9m 35s advanced Advanced
Author: Juan Cortés

Rather than patch-surfing, and using the same sounds everyone has access to, employ some originality and make your own pad patches/channel strips. This tutorial explores techniques for creating and processing pads from subtractive synthesis properties, filters and resonant frequencies, granular synthesis, reverb and delay, phasing, tremolo and compression.

Max For Live Intro

6m 24s intermediate Intermediate
Author: Juan Cortés

Max is a visual programming language for media, and is an incredibly powerful tool for creating virtual instruments and audio effects processors. With Ableton Live 9, Max for Live is built right into the DAW, allowing for easy access to the power of Max. This tutorial covers an overview of Max for Live in Ableton Live 9, including what Max is, and how to load it into Ableton Live, troubleshooting audio in and out, creating a simple delay effect, and creating an interface for the effect.

Creating Effects With Max For Live

6m 54s advanced Advanced
Author: Juan Cortés

Max is a visual programming language for media, and is an incredibly powerful tool for creating virtual instruments and audio effects processors. With Ableton Live 9, Max for Live is built right into the DAW, allowing for easy access to the power of Max. This tutorial covers Max for Live audio instruments vs. Max for Live MIDI instruments, sending MIDI and audio with Max for Live, digital signal processing (pitch shifting and stuttering effects), and packaging Max for Live plugins for other users.

Cubase Overview

10m 12s beginner Beginner
Author: Akash Thakkar

Cubase 7 is a major DAW used by A-list composers (like Hans Zimmer) and novices alike. Cubase is a great tool for MIDI sequencing, audio recording, mixing, and music and sound design production. In this tutorial, Akash Thakkar introduces you to Cubase, covering adding and working with tracks, using virtual instruments with Cubase, mixing and using plug-in effects like EQ, customizing keyboard shortcuts for a more efficient workflow and modifying tempo.

Mixing Considerations Series: Listening Levels (Part 5)

6m 21s intermediate Intermediate
Author: Jorel Corpus

In part five of our series on mixing considerations, Jorel Corpus takes an in-depth look at listening levels, and how to avoid "listening loud" so you can "listen long". Along the way he covers technical terms such as decibels, dimming and breaks down the concepts behind the Fletcher Munson Curve.

Mixing Considerations Series: Session Quality (Part 2)

4m 35s beginner Beginner
Author: Jorel Corpus

Jorel Corpus continues the four part series on mixing considerations focusing on improving session quality. In part 2, he covers technical improvements including recording properly, dealing with distortion, clipping and noise, and plugin programming. He also discussing dealing with phasing issues, and tips for starting your session with better material. [/one_third]

Mixing Considerations Series: Referencing (Part 1)

4m 18s beginner Beginner
Author: Jorel Corpus

In Part 1 of our Mixing Considerations Series, Jorel Corpus walks through what reference tracks are, and how to use them effectively to ensure that you are producing a commercially viable mix. In the tutorial he covers objective listening and being decisive, and A/B testing as well as other topics.