Courses

Orchestral Music History

Orchestral Music History: An Examination of Orchestral Works from 1150 CE to Present Day

1h 5m beginner Beginner • 6 videos
Author: Chris Fitzgerald

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In the words of composer Igor Stravinsky, “Lesser artists borrow, great artists steal.” Our take on what Stravinsky means here, is that a good composer learns what has been done well in the past and, using those techniques, makes it their own. Any composer worth their salt has studied the greats of the past. With our Orchestral Music History course, you will become closely acquainted with key composers and developments to orchestral music, from 1150 CE to the present day. With music examples, we examine the textures and tonalities used from the Medieval Period, through the Renaissance, Baroque, Classical, Romantic and 20th Century Periods.

Course Includes:

  • Major events in western music history from 1150 CE to present day
  • Evolution of the orchestra through the Medieval, Renaissance, Baroque, Classical, Romantic, and 20th Century periods
  • Key composers and music examples
  • Suggestions for numerous composers to check out on your own
Course Table of Contents
Part 1 Medieval Period 8m 15s
Part 2 Renaissance Period 6m 7s
Part 3 Baroque Period 6m 6s
Part 4 Classical Period 10m 30s
Part 5 Romantic Period 19m 30s
Part 6 20th Century Period 15m 15s

Orchestral Mockups

Orchestral Mockups: Pro Tips for Orchestral MIDI Sequencing

52m 49s intermediate Intermediate • 9 videos
Author: Chris Fitzgerald

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Having the ability to digitally create a realistic orchestral cue from instrument libraries is an essential skill for any game and film composer. Our Orchestral Mockups course dishes out tips and techniques used by pros to get MIDI to work for you, bring virtual instruments to life, mix in the third dimension, and how to stretch a game or film project budget without compromising quality. In this course you’ll gain skills that you can instantly apply to your music to dramatically improve your orchestral mockups.

Course Includes:

  • How to get MIDI to work for you
  • Picking an orchestral instrument library that fits your needs
  • Bringing your MIDI to life
  • Why the concept of mixing in 3D will instantly help your mixes
  • Pro tips for stretching a project’s budget without compromising quality
  • Templates, time-saving and organization tips

A Guide to Being Indispensable

COURSE 43m 10s beginner Beginner • 2 videos
Author: Andy Forsberg

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In this course, Andy Forsberg details the traits and skills necessary for a successful start in your career. Forsberg approaches the topic from a film scoring background, but his advice applies to the game audio industry as well. Peppered with personal stories and experiences throughout, he discusses analyzing where you are and where you want to be, how to make the best of your time in school, internships and thinking more about your career, improving your technical skills and people skills, tips for boosting your "likability factor", and how to be someone that others crave working with.

Breaking In To The Game Industry

Breaking In To The Game Industry

1h 21m beginner Beginner • 5 videos
Author: Akash Thakkar

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Video games offer a myriad of new and exciting ways to put your audio in front of a huge, enthusiastic audience. With the rise of independent games, there are an immense number of opportunities to work in the industry as an audio professional. This course will be covering how one can break in to such a fast-paced industry and how to work as part of a development team.

By the end of the course you will understand how to:

  • Set and work toward goals for yourself
  • Find important game industry events to attend
  • Network and promote yourself in the game industry
  • Create a demo and web presence
  • Work effectively as a team member on a game project
Course Table of Contents
Part 1 Mindset Mastery 9m 00s
Part 2 Pick Your Customers 17m 00s
Part 3 Getting Your First Gigs 24m 52s
Part 4 Working With Your Team 19m 35s
Part 5 Next Steps 12m 29s

Game Audio Essentials

Game Audio Essentials

1h 39m beginner Beginner • 6 videos
Author: Akash Thakkar

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Game Audio Essentials is a 6-part course that serves as an introduction to the technical and creative aspects of video game audio. In the course we cover everything from game audio history, creating interactive musical scores, sound design, and breaking in to the game industry as a whole. No prior game scoring experience is necessary, but a love of video games is a plus! Students are recommended to own or have access to a computer with MIDI sequencing and audio recording software to complete the course challenges.

By the end of the course you will be able to:

  • Analyze interactive audio in games
  • Work with and understand common game audio tools
  • Compose your own video game music
  • Create your own sound effects
  • Promote yourself in the game industry

The Art of Film Scoring

The Art of Film Scoring

3h 32m beginner Beginner • 6 videos
Author: Chris Fitzgerald

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The Art of Film Scoring is a 6-part primer into the technical and psychological aspects of film composition. Through the course we cover film music history, thematic analysis, music theory and composition, technical aspects of film scoring, and self promotion tips including resources for website creation and audio and film publishing. No prior film scoring experience is necessary. Students are recommended to own or have access to a computer with MIDI sequencing and audio recording software to complete the course challenges.

By the end of the course you will be able to:

  • Intelligently analyze the function of music in film
  • Spot the differences between score and diegetic music
  • Work with the technical and psychological aspects of film scoring to compose your own film music
  • Promote yourself as a film composer

Technical Aspects of Film Scoring: Logic

COURSE 1h 58m intermediate Intermediate • 3 videos
Author: Chris Fitzgerald

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Used by Coldplay, T-Pain, Foster The People, and The Killers, Logic is a music production powerhouse. It’s also more accessible than ever with the new Logic Pro X release from Apple priced at $199. Logic has powerful film scoring features, including video syncing, SMPTE time code support, variable frame rate, and a complex tempo calculation tool. No prior film scoring experience is necessary. Students are recommended to own or have access to a computer with MIDI sequencing and audio recording software to complete the course challenges.

Technical Aspects of Film Scoring: Digital Performer

COURSE 1h 54m intermediate Intermediate • 5 videos
Author: Chris Fitzgerald

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Digital Performer is arguably the standard music creation platform for film scoring. In use by many A-list Hollywood composers (including Michael Giacchino, Howard Shore and Danny Elfman), DP has rock-solid video syncing capabilities, and boasts many other unique features like punches & streamers to video, a multi-sequence “chunk” window allowing for total cue management in one file, and more. No prior film scoring experience is necessary. Students are recommended to own or have access to a computer with MIDI sequencing and audio recording software to complete the course challenges.